package com.mygdx.game.desktop.controller;

import java.util.HashMap;
import java.util.Map;

import com.mygdx.game.desktop.model.Bob;
import com.mygdx.game.desktop.model.World;

public class WorldController {

	enum Keys {
		LEFT, RIGHT, JUMP, FIRE
	}

	static Map<Keys, Boolean> keys = new HashMap<Keys, Boolean>();

	private World world;
	private Bob bob;

	static {
		keys.put(Keys.LEFT, false);
		keys.put(Keys.RIGHT, false);
		keys.put(Keys.JUMP, false);
		keys.put(Keys.FIRE, false);
	}

	public WorldController(World world) {
		this.world = world;
		this.bob = world.getBob();
	}


}
